# Inspection System

The inspection system lets players pick up and examine items in 3D with smooth rotation, scaling, and description support β€” just like you'd expect in modern narrative games.

# The demo levels provide 3 examples you can do with this system and you can directly see how its made

# 🎬 Getting Started

To use it, simply drag in BP_Inspection_Master into your scene.

📁 Path: Blueprints/Actors/Inspection/BP_Inspection_Master

No extra setup is required. You configure everything directly in the Details Panel.


# ⚙️ Customizing the Item

Once placed in your level, all interaction settings are available under the Inspection Settings section:

Inspection Details
Inspection Details

Setting Description
Static Mesh The item mesh players will rotate/inspect
Item Size Controls the mesh's local scale in the world
Item Location Adjusts the spawn offset of the item
Widget Location Moves the interaction widget location in the world
Display Name Name shown in the UI when the player inspects the item
Description Text Optional flavor text or lore
Inspection Rotation Default rotation when the player starts inspecting
Inspection Item Scale Scale applied to the object while in inspection mode

# 💡 Notes

  • For note to display text make sure you attached the material to the existing mesh for it to work!

💬 Questions or custom inspection ideas? Ask in the Discord Server