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👋Welcome
ℹ️ If there is anything not answered by the documentation, feel free to ask on the Discord Server where you can get support.
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Welcome to the BFLite Framework Docs
BFLite is a plug-and-play Unreal Engine framework that lets you build complete first-person games without writing a single line of code.
Whether you're new to Unreal Engine or an experienced developer looking to prototype quickly, BFLite gives you a clean foundation with powerful, ready-to-use systems like:
- A fully functional Main Menu + Pause Menu
- An intuitive Interaction system
- A smooth Flashlight system
- Built-in Footstep audio and material detection
- Toggleable Lightswitch system
- Flexible Item & Note inspection system
- A powerful Event Maker that lets you control actors, lights, doors, and sounds
✅ Create a project using BFLite like you would any other Unreal template — no setup or plugins required.
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What’s in the Docs?
We’ll walk through how each major system works so you can focus on building your game.
Here’s what you’ll find:
- Setup: How to create a project using BFLite
- Core Systems: Detailed explanations of each framework feature
- Customization (optional): Small tweaks you can make if desired
Let’s get started →